/frameworks/base/core/java/android/view/ |
H A D | ViewOverlay.java | 241 public void invalidate(Rect dirty) { argument 242 super.invalidate(dirty); 244 mHostView.invalidate(dirty); 300 public void damageChild(View child, final Rect dirty) { argument 303 // using DisplayList properties and a dirty rect instead of causing a real 308 child.transformRect(dirty); 310 dirty.offset(left, top); 311 mHostView.invalidate(dirty); 319 protected ViewParent damageChildInParent(int left, int top, Rect dirty) { argument 321 return ((ViewGroup) mHostView).damageChildInParent(left, top, dirty); 327 invalidateChildInParent(int[] location, Rect dirty) argument [all...] |
H A D | HardwareCanvas.java | 45 * @param dirty The dirty rectangle to update, can be null. 51 public abstract int onPreDraw(Rect dirty); argument 74 * @param dirty Ignored, can be null. 83 public abstract int drawRenderNode(RenderNode renderNode, Rect dirty, int flags); argument
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H A D | SurfaceHolder.java | 205 * must be written. The only exception to this rule is when a dirty 206 * rectangle is specified, in which case, non-dirty pixels will be 228 * Just like {@link #lockCanvas()} but allows specification of a dirty rectangle. 231 * the dirty rectangle will be preserved by the next call to lockCanvas(). 235 * @param dirty Area of the Surface that will be modified. 238 public Canvas lockCanvas(Rect dirty); argument
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H A D | GraphicBuffer.java | 148 * Just like {@link #lockCanvas()} but allows specification of a dirty 154 * @param dirty Area of the buffer that may be modified. 162 public Canvas lockCanvas(Rect dirty) { argument 171 if (nLockCanvas(mNativeObject, mCanvas, dirty)) { 290 private static native boolean nLockCanvas(long nativeObject, Canvas canvas, Rect dirty); argument
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H A D | TextureView.java | 617 * must be written. The only exception to this rule is when a dirty 618 * rectangle is specified, in which case, non-dirty pixels will be 635 * Just like {@link #lockCanvas()} but allows specification of a dirty 637 * pixels outside the dirty rectangle will be preserved by the next call 645 * @param dirty Area of the surface that will be modified. 653 public Canvas lockCanvas(Rect dirty) { argument 661 if (!nLockCanvas(mNativeWindow, mCanvas, dirty)) { 808 private static native boolean nLockCanvas(long nativeWindow, Canvas canvas, Rect dirty); argument
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/frameworks/base/libs/hwui/renderthread/ |
H A D | CanvasContext.cpp | 208 SkRect dirty; local 209 mDamageAccumulator.finish(&dirty); 215 dirty.setEmpty(); 217 dirty.setEmpty(); 219 if (!dirty.isEmpty() && !dirty.intersect(0, 0, width, height)) { 221 SK_RECT_ARGS(dirty), width, height); 222 dirty.setEmpty(); 224 profiler().unionDirty(&dirty); 228 if (!dirty [all...] |
/frameworks/base/core/java/com/android/internal/view/ |
H A D | BaseSurfaceHolder.java | 160 public Canvas lockCanvas(Rect dirty) { argument 161 return internalLockCanvas(dirty); 164 private final Canvas internalLockCanvas(Rect dirty) { argument 175 if (dirty == null) { 180 dirty = mTmpDirty; 184 c = mSurface.lockCanvas(dirty);
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/frameworks/base/libs/hwui/ |
H A D | LayerRenderer.cpp | 56 Rect dirty(left, top, right, bottom); 57 if (dirty.isEmpty() || (dirty.left <= 0 && dirty.top <= 0 && 58 dirty.right >= width && dirty.bottom >= height)) { 60 dirty.set(0.0f, 0.0f, width, height); 62 dirty.intersect(0.0f, 0.0f, width, height); 63 android::Rect r(dirty.left, dirty [all...] |
H A D | DamageAccumulator.h | 41 // to any dirty() calls. Subsequent calls to dirty() 46 // Pops a transform node from the stack, propagating the dirty rect 50 void dirty(float left, float top, float right, float bottom); 52 // Returns the current dirty area, *NOT* transformed by pushed transforms
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H A D | DrawProfiler.h | 40 void unionDirty(SkRect* dirty);
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H A D | DeferredDisplayList.cpp | 55 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0; 94 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument 109 status |= op->applyDraw(renderer, dirty); 272 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument 277 return DrawBatch::replay(renderer, dirty, -1); 292 status_t status = op->multiDraw(renderer, dirty, mOps, mBounds); 316 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument 338 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument 362 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument 652 OpenGLRenderer& renderer, Rect& dirty) { 651 replayBatchList(const Vector<Batch*>& batchList, OpenGLRenderer& renderer, Rect& dirty) argument 664 flush(OpenGLRenderer& renderer, Rect& dirty) argument [all...] |
H A D | Layer.h | 230 return dirty; 233 inline void setDirty(bool dirty) { argument 234 this->dirty = dirty; 375 * When set to true, this layer is dirty and should be cleared 378 bool dirty; member in class:android::uirenderer::Layer
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H A D | DisplayList.h | 101 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) argument 103 mDirty(dirty), mDrawGlStatus(DrawGlInfo::kStatusDone) {}
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H A D | DisplayListOp.h | 139 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0; 148 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, argument 153 status |= ops[i].op->applyDraw(renderer, dirty); 654 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { argument 675 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, argument 760 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { argument 788 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { argument 812 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { argument 868 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, argument 917 // dirty rec 942 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 982 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1029 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1054 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1080 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1112 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1139 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1160 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1181 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1200 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1231 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1261 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1288 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1338 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1359 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1403 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1410 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument 1454 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1493 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1554 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1585 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument [all...] |
H A D | DrawProfiler.cpp | 115 void DrawProfiler::unionDirty(SkRect* dirty) { argument 117 // Not worth worrying about minimizing the dirty region for debugging, so just 118 // dirty the entire viewport. 119 if (dirty) { 120 mDirtyRegion = *dirty; 121 dirty->setEmpty();
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H A D | AnimatorManager.cpp | 116 uint32_t dirty = animateCommon(info); local 122 return dirty;
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/frameworks/base/libs/input/ |
H A D | SpriteController.cpp | 194 if ((update.state.dirty & DIRTY_BITMAP) && update.state.surfaceDrawn) { 250 || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA 260 && (becomingVisible || (update.state.dirty & DIRTY_ALPHA))) { 268 && (becomingVisible || (update.state.dirty & (DIRTY_POSITION 280 || (update.state.dirty & DIRTY_TRANSFORMATION_MATRIX))) { 293 && (becomingVisible || (update.state.dirty & DIRTY_LAYER))) { 403 uint32_t dirty; local 412 dirty = DIRTY_BITMAP | DIRTY_HOTSPOT; 414 dirty = DIRTY_BITMAP; 418 dirty 473 invalidateLocked(uint32_t dirty) argument [all...] |
H A D | SpriteController.h | 179 dirty(0), visible(false), 184 uint32_t dirty; member in struct:android::SpriteController::SpriteState 231 mLocked.state.dirty = 0; 250 void invalidateLocked(uint32_t dirty);
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/frameworks/base/services/core/java/com/android/server/wm/ |
H A D | EmulatorDisplayOverlay.java | 84 Rect dirty = new Rect(0, 0, mScreenSize.x, mScreenSize.y); 87 c = mSurface.lockCanvas(dirty);
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H A D | StrictModeFlash.java | 65 Rect dirty = new Rect(0, 0, dw, dh); 68 c = mSurface.lockCanvas(dirty);
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H A D | CircularDisplayMask.java | 95 Rect dirty = new Rect(0, 0, mScreenSize.x, mScreenSize.y); 98 c = mSurface.lockCanvas(dirty);
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/frameworks/native/services/surfaceflinger/ |
H A D | DisplayDevice.cpp | 187 void DisplayDevice::flip(const Region& dirty) const 196 const Region newDirty(dirty.intersect(bounds())); 202 (void) dirty; // Eliminate unused parameter warning 318 Region dirty; local 320 dirty.set(getBounds()); 323 dirty = planeTransform.transform(this->dirtyRegion); 324 dirty.andSelf(getBounds()); 326 return dirty;
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/frameworks/base/tools/layoutlib/bridge/src/android/view/ |
H A D | SurfaceView.java | 97 public Canvas lockCanvas(Rect dirty) {
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/frameworks/native/opengl/libagl/ |
H A D | matrix.cpp | 75 c->transforms.dirty = transform_state_t::VIEWPORT | 120 int dirty = c->transforms.dirty & want; local 123 if (dirty & transform_state_t::MODELVIEW) { 128 if (dirty & transform_state_t::PROJECTION) { 133 if (dirty & transform_state_t::VIEWPORT) { 140 if (dirty & transform_state_t::MVP) { 147 if (dirty & transform_state_t::MVUI) { 153 if (dirty & transform_state_t::TEXTURE) { 159 if (dirty [all...] |
/frameworks/base/libs/hwui/font/ |
H A D | CacheTexture.cpp | 226 void CacheTexture::setDirty(bool dirty) { argument 227 mDirty = dirty; 228 if (!dirty) {
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