Searched refs:dirtyMask (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DAnimator.cpp183 RenderNode::DirtyPropertyMask dirtyMask; member in struct:android::uirenderer::RenderPropertyAnimator::PropertyAccessors
211 && mTarget->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) {
222 mTarget->setPropertyFieldsDirty(dirtyMask());
226 uint32_t RenderPropertyAnimator::dirtyMask() { function in class:android::uirenderer::RenderPropertyAnimator
227 return mPropertyAccess->dirtyMask;
256 uint32_t CanvasPropertyPrimitiveAnimator::dirtyMask() { function in class:android::uirenderer::CanvasPropertyPrimitiveAnimator
299 uint32_t CanvasPropertyPaintAnimator::dirtyMask() { function in class:android::uirenderer::CanvasPropertyPaintAnimator
320 uint32_t RevealAnimator::dirtyMask() { function in class:android::uirenderer::RevealAnimator
H A DAnimator.h73 ANDROID_API virtual uint32_t dirtyMask() = 0;
137 ANDROID_API virtual uint32_t dirtyMask();
160 ANDROID_API virtual uint32_t dirtyMask();
179 ANDROID_API virtual uint32_t dirtyMask();
194 ANDROID_API virtual uint32_t dirtyMask();
H A DAnimatorManager.cpp82 : dirtyMask(0), mInfo(info), mContext(context) {}
85 dirtyMask |= animator->dirtyMask();
100 uint32_t dirtyMask; member in class:android::uirenderer::AnimateFunctor
137 return functor.dirtyMask;
H A DRenderNode.h245 void prepareLayer(TreeInfo& info, uint32_t dirtyMask);
H A DRenderNode.cpp162 void RenderNode::prepareLayer(TreeInfo& info, uint32_t dirtyMask) { argument
171 if (dirtyMask & DISPLAY_LIST) {

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