Searched refs:drawCount (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp1263 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6); local
1266 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
1268 elementsCount -= drawCount;
1271 mesh += (drawCount / 6) * 4;
2954 GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6); local
2958 glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
2960 elementsCount -= drawCount;
2963 mesh += (drawCount / 6) * 4;

Completed in 54 milliseconds