Searched refs:effectiveBits (Results 1 - 1 of 1) sorted by relevance

/frameworks/compile/mclinker/lib/Target/Hexagon/
H A DHexagonRelocator.cpp495 uint32_t effectiveBits = 0; local
530 effectiveBits = 26;
555 if (effectiveBits) {
556 uint32_t range = 1 << effectiveBits;
571 uint32_t effectiveBits = 0; local
579 effectiveBits = 22;
586 effectiveBits = 15;
593 effectiveBits = 7;
600 effectiveBits = 13;
607 effectiveBits
835 uint32_t effectiveBits = 0; local
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