Searched refs:eyeZ (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
H A DGLU.java63 * @param eyeZ eye point Z
71 public static void gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, argument
77 Matrix.setLookAtM(scratch, 0, eyeX, eyeY, eyeZ, centerX, centerY, centerZ,
H A DMatrix.java689 * @param eyeZ eye point Z
698 float eyeX, float eyeY, float eyeZ,
707 float fz = centerZ - eyeZ;
751 translateM(rm, rmOffset, -eyeX, -eyeY, -eyeZ);
697 setLookAtM(float[] rm, int rmOffset, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/native/opengl/tests/gl_jni/jni/
H A Dgl_code.cpp24 static void gluLookAt(float eyeX, float eyeY, float eyeZ, argument
33 float fz = centerZ - eyeZ;
80 glTranslatef(-eyeX, -eyeY, -eyeZ);
/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp35 static void gluLookAt(float eyeX, float eyeY, float eyeZ, argument
44 float fz = centerZ - eyeZ;
91 glTranslatef(-eyeX, -eyeY, -eyeZ);
/frameworks/native/opengl/tests/gl_basic/
H A Dgl_basic.cpp38 static void gluLookAt(float eyeX, float eyeY, float eyeZ, argument
47 float fz = centerZ - eyeZ;
94 glTranslatef(-eyeX, -eyeY, -eyeZ);

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