Searched refs:fID (Results 1 - 2 of 2) sorted by relevance

/frameworks/rs/driver/
H A DrsdShaderCache.cpp113 uint32_t fID = frag->getStateBasedShaderID(rsc); local
116 if (!vID || !fID) {
121 if ((mEntries[ct]->vtx == vID) && (mEntries[ct]->frag == fID)) {
138 e->frag = fID;
144 glAttachShader(pgm, fID);
/frameworks/base/libs/hwui/font/
H A DFont.cpp483 newGlyph->mGlyphIndex = skiaGlyph.fID;

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