Searched refs:fboLayer (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | OpenGLRenderer.cpp | 615 void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) { argument 632 } else if (fboLayer) { 651 bool fboLayer, int alpha) { 654 (fboLayer && clip.isEmpty())) { 655 mSnapshot->empty = fboLayer; 657 mSnapshot->invisible = mSnapshot->invisible || (alpha <= 0 && fboLayer); 742 const bool fboLayer = flags & SkCanvas::kClipToLayer_SaveFlag; local 747 calculateLayerBoundsAndClip(bounds, clip, fboLayer); 748 updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, getAlphaDirect(paint)); 775 fboLayer 650 updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect& clip, bool fboLayer, int alpha) argument 860 const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer; local [all...] |
H A D | OpenGLRenderer.h | 534 void calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer); 540 bool fboLayer, int alpha);
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