Searched refs:forceFinish (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | FontRenderer.h | 106 Rect* bounds, Functor* functor, bool forceFinish = true);
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H A D | FontRenderer.cpp | 692 const float* positions, Rect* bounds, Functor* functor, bool forceFinish) { 701 if (forceFinish) { 690 renderPosText(const SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex, uint32_t len, int numGlyphs, int x, int y, const float* positions, Rect* bounds, Functor* functor, bool forceFinish) argument
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H A D | OpenGLRenderer.cpp | 2814 bool forceFinish = (drawOpMode != kDrawOpMode_Defer); local 2819 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish); 2822 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
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