Searched refs:framesRead (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/media/libnbaio/
H A DAudioStreamInSource.cpp74 size_t framesRead = bytesRead / mFrameSize; local
75 mFramesRead += framesRead;
76 return framesRead;
/frameworks/av/services/audioflinger/
H A DFastCapture.cpp167 ssize_t framesRead = inputSource->read(readBuffer, frameCount, local
171 if (framesRead >= 0) {
172 LOG_ALWAYS_FATAL_IF((size_t) framesRead > frameCount);
173 totalNativeFramesRead += framesRead;
175 readBufferState = framesRead;
H A DThreads.cpp5317 ssize_t framesRead; local
5322 framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5324 if (framesRead == 0) {
5333 framesRead = bytesRead;
5335 framesRead = bytesRead / mFrameSize;
5339 if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5340 ALOGE("read failed: framesRead=%d", framesRead);
5345 if (framesRead <
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/frameworks/av/include/media/nbaio/
H A DNBAIO.h250 virtual size_t framesRead() const { return mFramesRead; } function in class:android::NBAIO_Source

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