/frameworks/rs/ |
H A D | rsProgramVertex.cpp | 30 mRSC->mHal.funcs.vertex.init(mRSC, this, mUserShader, mUserShaderLen, 35 mRSC->mHal.funcs.vertex.destroy(mRSC, this); 49 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D( 59 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); 64 rsc->mHal.funcs.vertex.setActive(rsc, this); 78 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D( 82 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); 96 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D( 100 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); 114 float *f = static_cast<float *>(rsc->mHal.funcs [all...] |
H A D | rsScriptIntrinsic.cpp | 30 mRSC->mHal.funcs.script.destroy(mRSC, this); 40 rsc->mHal.funcs.script.initIntrinsic(rsc, this, iid, e); 67 rsc->mHal.funcs.script.invokeForEach(rsc, this, slot, ain, aout, usr, usrBytes, sc); 79 rsc->mHal.funcs.script.invokeForEachMulti(rsc, this, slot, ains, inLen, aout, usr, usrBytes, sc);
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H A D | rsFBOCache.cpp | 40 rsc->mHal.funcs.framebuffer.init(rsc, this); 44 rsc->mHal.funcs.framebuffer.destroy(rsc, this); 90 rsc->mHal.funcs.framebuffer.setActive(rsc, this);
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H A D | rsProgramFragment.cpp | 34 mRSC->mHal.funcs.fragment.init(mRSC, this, mUserShader, mUserShaderLen, 39 mRSC->mHal.funcs.fragment.destroy(mRSC, this); 57 void *p = rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]); 60 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); 77 rsc->mHal.funcs.fragment.setActive(rsc, this);
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H A D | rsAllocation.cpp | 47 a->getContext()->mHal.funcs.freeRuntimeMem(ptr); 54 void* allocMem = rsc->mHal.funcs.allocRuntimeMem(sizeof(Allocation), 0); 63 if (!rsc->mHal.funcs.allocation.init(rsc, a, type->getElement()->getHasReferences())) { 90 mRSC->mHal.funcs.allocation.destroy(mRSC, this); 94 rsc->mHal.funcs.allocation.syncAll(rsc, this, src); 108 //void *ptr = mRSC->mHal.funcs.allocation.lock1D(rsc, this); 128 rsc->mHal.funcs.allocation.data1D(rsc, this, xoff, lod, count, data, sizeBytes); 134 rsc->mHal.funcs.allocation.data2D(rsc, this, xoff, yoff, lod, face, w, h, data, sizeBytes, stride); 141 rsc->mHal.funcs.allocation.data3D(rsc, this, xoff, yoff, zoff, lod, w, h, d, data, sizeBytes, stride); 158 rsc->mHal.funcs [all...] |
H A D | rsScriptC.cpp | 54 mRSC->mHal.funcs.script.invokeFreeChildren(mRSC, this); 55 mRSC->mHal.funcs.script.destroy(mRSC, this); 111 rsc->mHal.funcs.script.setGlobalBind(rsc, this, ct, mSlots[ct].get()); 147 ret = rsc->mHal.funcs.script.invokeRoot(rsc, this); 181 rsc->mHal.funcs.script.invokeForEach(rsc, this, slot, ain, aout, usr, usrBytes, sc); 213 rsc->mHal.funcs.script.invokeForEachMulti(rsc, this, slot, ains, inLen, aout, usr, usrBytes, sc); 231 rsc->mHal.funcs.script.invokeFunction(rsc, this, slot, data, len); 287 if (!rsc->mHal.funcs.script.init(rsc, this, resName, cacheDir, bitcode, bitcodeLen, 0)) { 299 rsc->mHal.funcs.script.invokeInit(rsc, this);
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H A D | rsProgramRaster.cpp | 30 rsc->mHal.funcs.raster.init(rsc, this); 43 mRSC->mHal.funcs.raster.destroy(mRSC, this); 53 rsc->mHal.funcs.raster.setActive(rsc, this);
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H A D | rsSampler.cpp | 44 mRSC->mHal.funcs.sampler.init(mRSC, this); 48 mRSC->mHal.funcs.sampler.destroy(mRSC, this); 101 void* allocMem = rsc->mHal.funcs.allocRuntimeMem(sizeof(Sampler), 0); 125 s->getContext()->mHal.funcs.freeRuntimeMem(ptr);
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H A D | rsScript.cpp | 53 mRSC->mHal.funcs.script.setGlobalBind(mRSC, this, slot, a); 62 mRSC->mHal.funcs.script.setGlobalVar(mRSC, this, slot, (void *)val, len); 72 mRSC->mHal.funcs.script.getGlobalVar(mRSC, this, slot, (void *)val, len); 82 mRSC->mHal.funcs.script.setGlobalVarWithElemDims(mRSC, this, slot, 94 mRSC->mHal.funcs.script.setGlobalObj(mRSC, this, slot, val); 98 if (rsc->mHal.funcs.script.updateCachedObject != NULL) { 99 rsc->mHal.funcs.script.updateCachedObject(rsc, this, (rs_script *)dstObj); 107 mRSC->mHal.funcs.script.invokeFreeChildren(mRSC, this);
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H A D | rsScriptGroup.cpp | 27 if (mRSC->mHal.funcs.scriptgroup.destroy) { 28 mRSC->mHal.funcs.scriptgroup.destroy(mRSC, this); 249 if (rsc->mHal.funcs.scriptgroup.init) { 250 rsc->mHal.funcs.scriptgroup.init(rsc, sg); 261 if (rsc->mHal.funcs.scriptgroup.setInput) { 262 rsc->mHal.funcs.scriptgroup.setInput(rsc, this, kid, a); 275 if (rsc->mHal.funcs.scriptgroup.setOutput) { 276 rsc->mHal.funcs.scriptgroup.setOutput(rsc, this, kid, a); 309 if (rsc->mHal.funcs.scriptgroup.execute) { 310 rsc->mHal.funcs [all...] |
H A D | rsProgramStore.cpp | 54 mRSC->mHal.funcs.store.destroy(mRSC, this); 63 rsc->mHal.funcs.store.setActive(rsc, this); 74 mRSC->mHal.funcs.store.init(mRSC, this);
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H A D | rsPath.cpp | 36 rsc->mHal.funcs.path.initStatic(rsc, this, vtx, loops);
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H A D | rsMesh.cpp | 64 mRSC->mHal.funcs.mesh.destroy(mRSC, this); 77 mRSC->mHal.funcs.mesh.init(mRSC, this); 198 mRSC->mHal.funcs.mesh.draw(mRSC, this, primIndex, start, len); 204 rsc->mHal.funcs.allocation.markDirty(rsc, mHal.state.vertexBuffers[ct]); 210 rsc->mHal.funcs.allocation.markDirty(rsc, mHal.state.indexBuffers[ct]); 232 const uint8_t *bp = (const uint8_t *)rsc->mHal.funcs.allocation.lock1D( 262 rsc->mHal.funcs.allocation.unlock1D(rsc, posAlloc);
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H A D | rsScriptC_LibGL.cpp | 222 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a); 225 rsc->mHal.funcs.allocation.unlock1D(rsc, a); 252 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a); 257 rsc->mHal.funcs.allocation.unlock1D(rsc, a);
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H A D | rsContext.cpp | 65 if (!mHal.funcs.initGraphics(this)) { 77 mHal.funcs.shutdownGraphics(this); 366 rsc->mHal.funcs.setPriority(rsc, rsc->mThreadPriority); 444 rsc->mHal.funcs.swap(rsc); 511 mHal.funcs.setPriority(this, mThreadPriority); 630 if (mHal.funcs.shutdownDriver && mHal.drv) { 631 mHal.funcs.shutdownDriver(this); 648 mHal.funcs.setSurface(this, w, h, sur); 746 if (mHal.funcs.finish) { 747 mHal.funcs [all...] |
H A D | rsType.cpp | 51 t->getContext()->mHal.funcs.freeRuntimeMem(ptr); 244 void* allocMem = rsc->mHal.funcs.allocRuntimeMem(sizeof(Type), 0); 318 if (rsc->mHal.funcs.type.updateCachedObject != NULL) { 319 rsc->mHal.funcs.type.updateCachedObject(rsc, this, (rs_type *)dstObj);
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H A D | rsElement.cpp | 40 e->getContext()->mHal.funcs.freeRuntimeMem(ptr); 249 void* allocMem = rsc->mHal.funcs.allocRuntimeMem(sizeof(Element), 0); 313 void* allocMem = rsc->mHal.funcs.allocRuntimeMem(sizeof(Element), 0); 393 if (rsc->mHal.funcs.element.updateCachedObject != NULL) { 394 rsc->mHal.funcs.element.updateCachedObject(rsc, this, (rs_element *)dstObj);
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H A D | rsFont.cpp | 476 mRSC->mHal.funcs.allocation.data2D(mRSC, mTextTexture.get(), 0, 0, 0, 589 uint16_t *indexPtr = (uint16_t*)mRSC->mHal.funcs.allocation.lock1D(mRSC, indexAlloc); 620 mTextMeshPtr = (float*)mRSC->mHal.funcs.allocation.lock1D(mRSC, vertexAlloc); 626 mRSC->mHal.funcs.allocation.unlock1D(mRSC, indexAlloc); 627 mRSC->mHal.funcs.allocation.unlock1D(mRSC, vertexAlloc);
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H A D | rsContext.h | 82 RsdHalFunctions funcs; member in struct:android::renderscript::Context::Hal
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/frameworks/rs/driver/ |
H A D | rsdCore.cpp | 199 rsc->mHal.funcs = FunctionTable; 229 rsc->mHal.funcs.allocRuntimeMem, 230 rsc->mHal.funcs.freeRuntimeMem);
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/frameworks/native/opengl/libs/GLES_trace/tools/ |
H A D | genapi.py | 371 funcs = set() 373 if api.func not in funcs: 375 funcs.add(api.func)
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/frameworks/native/cmds/atrace/ |
H A D | atrace.cpp | 472 static bool verifyKernelTraceFuncs(const char* funcs) argument 493 // Make sure that every function listed in funcs is in the list we just 496 char* myFuncs = strdup(funcs); 514 static bool setKernelTraceFuncs(const char* funcs) argument 518 if (funcs == NULL || funcs[0] == '\0') { 536 char* myFuncs = strdup(funcs); 546 ok &= verifyKernelTraceFuncs(funcs);
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