Searched refs:geomFactor (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | AmbientShadow.h | 36 float geomFactor, VertexBuffer& shadowVertexBuffer);
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H A D | AmbientShadow.cpp | 146 * @param geomFactor The factor scaling the geometry expansion along the normal. 180 float heightFactor, float geomFactor, VertexBuffer& shadowVertexBuffer) { 214 float expansionDist = innerVertex.z * heightFactor * geomFactor; 267 float expansionDist = innerNext.z * heightFactor * geomFactor; 178 createAmbientShadow(bool isCasterOpaque, const Vector3* casterVertices, int casterVertexCount, const Vector3& centroid3d, float heightFactor, float geomFactor, VertexBuffer& shadowVertexBuffer) argument
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H A D | ShadowTessellator.cpp | 41 const float geomFactor = 64; local 49 ambientShadowBounds.outset(maxZ * geomFactor * heightFactor); 59 casterVertexCount, centroid3d, heightFactor, geomFactor,
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