Searched refs:getInputChannel (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_view_InputChannel.cpp47 inline sp<InputChannel> getInputChannel() { return mInputChannel; } function in class:android::NativeInputChannel
97 return nativeInputChannel != NULL ? nativeInputChannel->getInputChannel() : NULL;
166 nativeInputChannel->getInputChannel()->getName().string());
227 sp<InputChannel> inputChannel = nativeInputChannel->getInputChannel();
245 jstring name = env->NewStringUTF(nativeInputChannel->getInputChannel()->getName().string());
254 new NativeInputChannel(nativeInputChannel->getInputChannel()->dup()));
/frameworks/native/services/inputflinger/
H A DInputWindow.h166 inline sp<InputChannel> getInputChannel() const { function in class:android::InputWindowHandle
H A DInputDispatcher.cpp1629 ssize_t connectionIndex = getConnectionIndexLocked(windowHandle->getInputChannel());
2779 if (windowHandle->getInputChannel() == inputChannel) {
2811 if (!windowHandle->updateInfo() || windowHandle->getInputChannel() == NULL) {
2833 sp<InputChannel> focusedInputChannel = mFocusedWindowHandle->getInputChannel();
2860 touchedWindow.windowHandle->getInputChannel();
3473 ? commandEntry->inputWindowHandle->getInputChannel() : NULL);

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