Searched refs:hasActiveLayer (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | OpenGLRenderer.cpp | 2713 const bool hasActiveLayer = hasLayer(); local 2717 positions, hasActiveLayer ? &bounds : NULL, &functor)) { 2718 if (hasActiveLayer) { 2786 const bool hasActiveLayer = hasLayer(); local 2819 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish); 2822 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish); 2825 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) { 2858 const bool hasActiveLayer = hasLayer(); local 2861 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) { 2862 if (hasActiveLayer) { [all...] |
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