Searched refs:hasActiveLayer (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp2713 const bool hasActiveLayer = hasLayer(); local
2717 positions, hasActiveLayer ? &bounds : NULL, &functor)) {
2718 if (hasActiveLayer) {
2786 const bool hasActiveLayer = hasLayer(); local
2819 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2822 positions, hasActiveLayer ? &layerBounds : NULL, &functor, forceFinish);
2825 if ((status || drawOpMode != kDrawOpMode_Immediate) && hasActiveLayer) {
2858 const bool hasActiveLayer = hasLayer(); local
2861 hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
2862 if (hasActiveLayer) {
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