Searched refs:idmapPath (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/core/java/android/app/
H A DResourcesManager.java199 for (String idmapPath : overlayDirs) {
200 assets.addOverlayPath(idmapPath);
/frameworks/base/libs/androidfw/
H A DAssetManager.cpp243 const String8 idmapPath = idmapPathForPackagePath(packagePath); local
248 if (mAssetPaths[i].idmap == idmapPath) {
255 if ((idmap = openAssetFromFileLocked(idmapPath, Asset::ACCESS_BUFFER)) == NULL) {
256 ALOGW("failed to open idmap file %s\n", idmapPath.string());
264 ALOGW("failed to read idmap file %s\n", idmapPath.string());
272 idmapPath.string(), packagePath.string(), overlayPath.string());
279 if (access(idmapPath.string(), R_OK) != 0) {
280 ALOGW("failed to access file %s: %s\n", idmapPath.string(), strerror(errno));
291 oap.idmap = idmapPath;
293 ALOGD("Overlay added: targetPath=%s overlayPath=%s idmapPath
[all...]
/frameworks/base/core/java/android/content/res/
H A DAssetManager.java630 public native final int addOverlayPath(String idmapPath); argument
/frameworks/base/core/jni/
H A Dandroid_util_AssetManager.cpp522 jstring idmapPath)
524 ScopedUtfChars idmapPath8(env, idmapPath);
521 android_content_AssetManager_addOverlayPath(JNIEnv* env, jobject clazz, jstring idmapPath) argument

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