Searched refs:initLight (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayer.cpp111 renderer->initLight(lightPos, rootRenderer.getLightRadius(),
H A DOpenGLRenderer.h132 void initLight(const Vector3& lightCenter, float lightRadius,
H A DOpenGLRenderer.cpp167 void OpenGLRenderer::initLight(const Vector3& lightCenter, float lightRadius, function in class:android::uirenderer::OpenGLRenderer
/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.cpp134 mCanvas->initLight(lightCenter, lightRadius, ambientShadowAlpha, spotShadowAlpha);

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