Searched refs:injectionState (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp625 InjectionState* injectionState = entry->injectionState; local
626 if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
1081 if (! checkInjectionPermission(mFocusedWindowHandle, entry->injectionState)) {
1356 entry->injectionState)) {
1449 if (checkInjectionPermission(NULL, entry->injectionState)) {
1580 const InjectionState* injectionState) {
1581 if (injectionState
1583 || windowHandle->getInfo()->ownerUid != injectionState
1579 checkInjectionPermission(const sp<InputWindowHandle>& windowHandle, const InjectionState* injectionState) argument
2637 InjectionState* injectionState = new InjectionState(injectorPid, injectorUid); local
2724 InjectionState* injectionState = entry->injectionState; local
2757 InjectionState* injectionState = entry->injectionState; local
2764 InjectionState* injectionState = entry->injectionState; local
[all...]
H A DInputDispatcher.h435 InjectionState* injectionState; member in struct:android::InputDispatcher::EventEntry
439 inline bool isInjected() const { return injectionState != NULL; }
1038 const InjectionState* injectionState);

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