Searched refs:innerNext (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DAmbientShadow.cpp262 const Vector3& innerNext = casterVertices[(i + 1) % casterVertexCount]; local
263 float nextAlpha = getAlphaFromFactoredZ(innerNext.z * heightFactor);
267 float expansionDist = innerNext.z * heightFactor * geomFactor;
268 outerNext.x = innerNext.x + currentNormal.x * expansionDist;
269 outerNext.y = innerNext.y + currentNormal.y * expansionDist;
273 innerNext, centroid3d);
293 (innerStart * startWeight + innerNext * k) / extraVerticesNumber;

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