Searched refs:intRadius (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DFontRenderer.cpp616 uint32_t intRadius = Blur::convertRadiusToInt(radius); local
617 uint32_t paddedWidth = (uint32_t) (bounds.right - bounds.left) + 2 * intRadius;
618 uint32_t paddedHeight = (uint32_t) (bounds.top - bounds.bottom) + 2 * intRadius;
639 int penX = intRadius - bounds.left;
640 int penY = intRadius - bounds.bottom;
732 uint32_t intRadius = Blur::convertRadiusToInt(radius); local
734 if (width * height * intRadius >= RS_MIN_INPUT_CUTOFF) {
773 float *gaussian = new float[2 * intRadius + 1];
774 Blur::generateGaussianWeights(gaussian, intRadius);
777 Blur::horizontal(gaussian, intRadius, *imag
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