Searched refs:isPositiveCross (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp682 inline bool sameDirections(bool isPositiveCross, float a, float b) { argument
683 if (isPositiveCross) {
691 inline int findPolyIndex(bool isPositiveCross, int startPolyIndex, const Vector2& umbraDir, argument
701 if (sameDirections(isPositiveCross, currentCrossUmbra, umbraCrossNext)) {
836 bool isPositiveCross, int& previousPolyIndex) {
843 previousPolyIndex = findPolyIndex(isPositiveCross, previousPolyIndex,
990 bool isPositiveCross = genPolyToCentroid(poly2d, polyLength, centroid, polyToCentroid); local
1000 polyToCentroid, isPositiveCross, previousPolyIndex);
834 getCloserVertex(const Vector2& umbraVertex, const Vector2& centroid, const Vector2* poly2d, int polyLength, const Vector2* polyToCentroid, bool isPositiveCross, int& previousPolyIndex) argument

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