Searched refs:isPositiveCross (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | SpotShadow.cpp | 682 inline bool sameDirections(bool isPositiveCross, float a, float b) { argument 683 if (isPositiveCross) { 691 inline int findPolyIndex(bool isPositiveCross, int startPolyIndex, const Vector2& umbraDir, argument 701 if (sameDirections(isPositiveCross, currentCrossUmbra, umbraCrossNext)) { 836 bool isPositiveCross, int& previousPolyIndex) { 843 previousPolyIndex = findPolyIndex(isPositiveCross, previousPolyIndex, 990 bool isPositiveCross = genPolyToCentroid(poly2d, polyLength, centroid, polyToCentroid); local 1000 polyToCentroid, isPositiveCross, previousPolyIndex); 834 getCloserVertex(const Vector2& umbraVertex, const Vector2& centroid, const Vector2* poly2d, int polyLength, const Vector2* polyToCentroid, bool isPositiveCross, int& previousPolyIndex) argument
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