Searched refs:isValidGLComponent (Results 1 - 2 of 2) sorted by relevance

/frameworks/rs/driver/
H A DrsdMeshObj.h51 bool isValidGLComponent(const android::renderscript::Element *elem, uint32_t fieldIdx);
H A DrsdMeshObj.cpp52 bool RsdMeshObj::isValidGLComponent(const Element *elem, uint32_t fieldIdx) { function in class:RsdMeshObj
80 if (isValidGLComponent(elem, ct)) {
106 if (!isValidGLComponent(elem, fieldI)) {

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