Searched refs:lastButtonState (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputReader.cpp177 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState,
181 && !(lastButtonState & buttonState)
184 && (lastButtonState & buttonState)
194 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) {
196 lastButtonState, currentButtonState,
199 lastButtonState, currentButtonState,
2435 int32_t lastButtonState = mButtonState; local
2439 bool wasDown = isPointerDown(lastButtonState);
2451 bool buttonsChanged = currentButtonState != lastButtonState;
2452 bool buttonsPressed = currentButtonState & ~lastButtonState;
175 synthesizeButtonKey(InputReaderContext* context, int32_t action, nsecs_t when, int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState, int32_t buttonState, int32_t keyCode) argument
192 synthesizeButtonKeys(InputReaderContext* context, int32_t action, nsecs_t when, int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) argument
2523 policyFlags, lastButtonState, currentButtonState); local
2570 policyFlags, lastButtonState, currentButtonState); local
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