Searched refs:lastTextureId (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DFontRenderer.cpp443 bool& resetPixelStore, GLuint& lastTextureId) {
447 if (cacheTexture->getTextureId() != lastTextureId) {
448 lastTextureId = cacheTexture->getTextureId();
450 caches.bindTexture(lastTextureId);
466 GLuint lastTextureId = 0; local
472 checkTextureUpdateForCache(caches, mACacheTextures, resetPixelStore, lastTextureId);
473 checkTextureUpdateForCache(caches, mRGBACacheTextures, resetPixelStore, lastTextureId);
442 checkTextureUpdateForCache(Caches& caches, Vector<CacheTexture*>& cacheTextures, bool& resetPixelStore, GLuint& lastTextureId) argument

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