Searched refs:lightRect (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DShadowTessellator.cpp97 Rect lightRect = Rect(adjustedLightCenter.x - lightRadius, adjustedLightCenter.y - lightRadius, local
99 lightRect.unionWith(localClip);
100 if (!lightRect.intersects(casterBounds)) {

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