Searched refs:linesCount (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp3093 int linesCount = 0; local
3094 if (flags & SkPaint::kUnderlineText_Flag) linesCount++;
3095 if (flags & SkPaint::kStrikeThruText_Flag) linesCount++;
3097 const int pointsCount = 4 * linesCount;

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