Searched refs:lockAsync (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/include/ui/
H A DGraphicBufferMapper.h53 status_t lockAsync(buffer_handle_t handle,
H A DGraphicBuffer.h103 status_t lockAsync(uint32_t usage, void** vaddr, int fenceFd);
104 status_t lockAsync(uint32_t usage, const Rect& rect, void** vaddr, int fenceFd);
/frameworks/native/libs/ui/
H A DGraphicBuffer.cpp212 status_t GraphicBuffer::lockAsync(uint32_t usage, void** vaddr, int fenceFd) function in class:android::GraphicBuffer
215 status_t res = lockAsync(usage, lockBounds, vaddr, fenceFd);
219 status_t GraphicBuffer::lockAsync(uint32_t usage, const Rect& rect, void** vaddr, int fenceFd) function in class:android::GraphicBuffer
228 status_t res = getBufferMapper().lockAsync(handle, usage, rect, vaddr, fenceFd);
H A DGraphicBufferMapper.cpp118 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, function in class:android::GraphicBufferMapper
125 err = mAllocMod->lockAsync(mAllocMod, handle, usage,
136 ALOGW_IF(err, "lockAsync(...) failed %d (%s)", err, strerror(-err));
/frameworks/native/libs/gui/
H A DCpuConsumer.cpp157 err = mSlots[buf].mGraphicBuffer->lockAsync(
H A DSurface.cpp869 status_t res = backBuffer->lockAsync(

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