Searched refs:mBufferPreserved (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.cpp45 , mBufferPreserved(false)
89 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
216 } else if (!mBufferPreserved || mHaveNewSurface) {
H A DCanvasContext.h124 bool mBufferPreserved; member in class:android::uirenderer::renderthread::CanvasContext

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