Searched refs:mCurrentScalingMode (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/include/gui/
H A DGLConsumer.h376 // mCurrentScalingMode is the scaling mode for the current texture. It gets
378 uint32_t mCurrentScalingMode; member in class:android::GLConsumer
/frameworks/native/libs/gui/
H A DGLConsumer.cpp123 mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
150 mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
290 mCurrentScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
436 mCurrentScalingMode = item.mScalingMode;
874 if (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) {
913 return mCurrentScalingMode;
/frameworks/native/services/surfaceflinger/
H A DLayer.h385 uint32_t mCurrentScalingMode; member in class:android::Layer
H A DLayer.cpp73 mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
825 return mCurrentScalingMode != NATIVE_WINDOW_SCALING_MODE_FREEZE;
873 this, getName().string(), mCurrentTransform, mCurrentScalingMode,
1279 (scalingMode != mCurrentScalingMode))
1283 mCurrentScalingMode = scalingMode;

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