Searched refs:mEglFence (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/include/gui/
H A DBufferSlot.h39 mEglFence(EGL_NO_SYNC_KHR),
108 // mEglFence is the EGL sync object that must signal before the buffer
113 EGLSyncKHR mEglFence; member in struct:android::BufferSlot
H A DGLConsumer.h426 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {}
435 EGLSyncKHR mEglFence; member in struct:android::GLConsumer::EglSlot
/frameworks/native/libs/gui/
H A DBufferQueueCore.cpp201 if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) {
202 eglDestroySyncKHR(mSlots[slot].mEglDisplay, mSlots[slot].mEglFence);
203 mSlots[slot].mEglFence = EGL_NO_SYNC_KHR;
H A DBufferQueueProducer.cpp321 mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
334 eglFence = mSlots[found].mEglFence;
336 mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
505 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR;
H A DGLConsumer.cpp361 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
422 mEglDisplay, mEglSlots[mCurrentTexture].mEglFence);
667 EGLSyncKHR fence = mEglSlots[mCurrentTexture].mEglFence;
695 mEglSlots[mCurrentTexture].mEglFence = fence;
H A DBufferQueueConsumer.cpp311 mSlots[slot].mEglFence = eglFence;

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