Searched refs:mFrameAvailableCondition (Results 1 - 7 of 7) sorted by relevance

/frameworks/native/libs/gui/tests/
H A DSurfaceTextureGLThreadToGL.h115 mFrameAvailableCondition.wait(mMutex);
137 mFrameAvailableCondition.signal();
150 Condition mFrameAvailableCondition; member in class:android::SurfaceTextureGLThreadToGLTest::FrameCondition
/frameworks/av/include/media/stagefright/
H A DAudioSource.h73 Condition mFrameAvailableCondition; member in struct:android::AudioSource
H A DSurfaceMediaSource.h229 // mFrameAvailableCondition condition used to indicate whether there
231 Condition mFrameAvailableCondition; member in class:android::SurfaceMediaSource
H A DCameraSource.h194 Condition mFrameAvailableCondition; member in class:android::CameraSource
/frameworks/av/media/libstagefright/
H A DSurfaceMediaSource.cpp211 mFrameAvailableCondition.signal();
301 mFrameAvailableCondition.wait(mMutex);
457 mFrameAvailableCondition.broadcast();
475 mFrameAvailableCondition.signal();
H A DAudioSource.cpp158 mFrameAvailableCondition.signal();
224 mFrameAvailableCondition.wait(mLock);
363 mFrameAvailableCondition.signal();
H A DCameraSource.cpp718 mFrameAvailableCondition.signal();
825 mFrameAvailableCondition.waitRelative(mLock,
899 mFrameAvailableCondition.signal();

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