Searched refs:mGLPrimitives (Results 1 - 2 of 2) sorted by relevance

/frameworks/rs/driver/
H A DrsdMeshObj.cpp37 mGLPrimitives = NULL;
47 if (mGLPrimitives) {
48 delete[] mGLPrimitives;
170 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT,
174 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT,
178 RSD_CALL_GL(glDrawArrays, mGLPrimitives[primIndex], start, len);
185 mGLPrimitives = new uint32_t[mRSMesh->mHal.state.primitivesCount];
188 case RS_PRIMITIVE_POINT: mGLPrimitives[i] = GL_POINTS; break;
189 case RS_PRIMITIVE_LINE: mGLPrimitives[i] = GL_LINES; break;
190 case RS_PRIMITIVE_LINE_STRIP: mGLPrimitives[
[all...]
H A DrsdMeshObj.h48 uint32_t *mGLPrimitives; member in class:RsdMeshObj

Completed in 60 milliseconds