Searched refs:mGLPrimitives (Results 1 - 2 of 2) sorted by relevance
/frameworks/rs/driver/ |
H A D | rsdMeshObj.cpp | 37 mGLPrimitives = NULL; 47 if (mGLPrimitives) { 48 delete[] mGLPrimitives; 170 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT, 174 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT, 178 RSD_CALL_GL(glDrawArrays, mGLPrimitives[primIndex], start, len); 185 mGLPrimitives = new uint32_t[mRSMesh->mHal.state.primitivesCount]; 188 case RS_PRIMITIVE_POINT: mGLPrimitives[i] = GL_POINTS; break; 189 case RS_PRIMITIVE_LINE: mGLPrimitives[i] = GL_LINES; break; 190 case RS_PRIMITIVE_LINE_STRIP: mGLPrimitives[ [all...] |
H A D | rsdMeshObj.h | 48 uint32_t *mGLPrimitives; member in class:RsdMeshObj
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