Searched refs:mTextureName (Results 1 - 6 of 6) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Texture.cpp | 24 mTextureName(0), mTextureTarget(TEXTURE_2D), 29 mTextureName(textureName), mTextureTarget(textureTarget), 34 mTextureName = textureName; 56 return mTextureName;
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H A D | Texture.h | 26 uint32_t mTextureName; member in class:android::Texture
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/frameworks/av/cmds/screenrecord/ |
H A D | TextRenderer.h | 38 mTextureName(0), 82 GLuint getTextureName() const { return mTextureName; } 116 GLuint mTextureName; member in class:android::TextRenderer
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H A D | TextRenderer.cpp | 85 glGenTextures(1, &mTextureName); 86 if (mTextureName == 0) { 90 glBindTexture(GL_TEXTURE_2D, mTextureName); 247 program.drawTriangles(mTextureName, texMatrix, vertices, texes,
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.h | 364 uint32_t mTextureName; // from GLES member in class:android::Layer
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H A D | Layer.cpp | 64 mTextureName(-1U), 87 mFlinger->getRenderEngine().genTextures(1, &mTextureName); 88 mTexture.init(Texture::TEXTURE_EXTERNAL, mTextureName); 126 mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(consumer, mTextureName); 147 mFlinger->deleteTextureAsync(mTextureName);
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