Searched refs:minLengthSquared (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp651 float minLengthSquared = FLT_MAX; local
661 if (currentLengthSquared < minLengthSquared) {
662 if (minLengthSquared != FLT_MAX) {
665 minLengthSquared = currentLengthSquared;
667 } else if (currentLengthSquared > minLengthSquared && hasDecreased) {

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