Searched refs:minRaitoVI (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp479 float minRaitoVI = FLT_MAX; local
569 minRaitoVI = MathUtils::min(minRaitoVI, ratioVI);
580 hasValidUmbra = (minRaitoVI <= 1.0);
590 shadowStrengthScale = 1.0 / minRaitoVI;

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