Searched refs:mustRecompose (Results 1 - 7 of 7) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DDisplaySurface.h36 // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
38 virtual status_t beginFrame(bool mustRecompose) = 0;
H A DFramebufferSurface.h42 virtual status_t beginFrame(bool mustRecompose);
H A DVirtualDisplaySurface.h84 virtual status_t beginFrame(bool mustRecompose);
H A DVirtualDisplaySurface.cpp99 status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) { argument
103 mMustRecompose = mustRecompose;
/frameworks/native/services/surfaceflinger/
H A DDisplayDevice.h129 // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
131 status_t beginFrame(bool mustRecompose) const;
H A DDisplayDevice.cpp208 status_t DisplayDevice::beginFrame(bool mustRecompose) const {
209 return mDisplaySurface->beginFrame(mustRecompose);
H A DSurfaceFlinger.cpp1030 bool mustRecompose = dirty && !(empty && wasEmpty); local
1034 mustRecompose ? "doing" : "skipping",
1039 mDisplays[dpy]->beginFrame(mustRecompose);
1041 if (mustRecompose) {

Completed in 62 milliseconds