Searched refs:needsRecompute (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
H A DGLConsumer.cpp736 bool needsRecompute = mFilteringEnabled != enabled; local
739 if (needsRecompute && mCurrentTextureImage==NULL) {
743 if (needsRecompute && mCurrentTextureImage != NULL) {

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