Searched refs:newMesh (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DPatchCache.cpp187 void PatchCache::setupMesh(Patch* newMesh, TextureVertex* vertices) { argument
192 uint32_t size = newMesh->getSize();
220 newMesh->offset = (GLintptr) (block->offset);
221 newMesh->textureOffset = newMesh->offset + gMeshTextureOffset;
222 glBufferSubData(GL_ARRAY_BUFFER, newMesh->offset, size, vertices);
249 Patch* newMesh = new Patch(); local
254 vertices = newMesh->createMesh(bitmapWidth, bitmapHeight,
257 vertices = newMesh->createMesh(bitmapWidth, bitmapHeight,
262 setupMesh(newMesh, vertice
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H A DPatchCache.h162 void setupMesh(Patch* newMesh, TextureVertex* vertices);
/frameworks/base/rs/java/android/renderscript/
H A DMesh.java388 Mesh newMesh = new Mesh(id, mRS);
389 newMesh.mVertexBuffers = vertexBuffers;
390 newMesh.mIndexBuffers = indexBuffers;
391 newMesh.mPrimitives = primitives;
393 return newMesh;
532 Mesh newMesh = new Mesh(id, mRS);
533 newMesh.mVertexBuffers = vertexBuffers;
534 newMesh.mIndexBuffers = indexBuffers;
535 newMesh.mPrimitives = primitives;
537 return newMesh;
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