Searched refs:newUmbraIndex (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp731 int newUmbraIndex = (previousClosestUmbraIndex + j) % umbraLength; local
732 float newLengthSquared = (currentPenumbraVertex - umbra[newUmbraIndex]).lengthSquared();
740 currentClosestUmbraIndex = newUmbraIndex;

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