Searched refs:outPgm (Results 1 - 7 of 7) sorted by relevance

/frameworks/av/cmds/screenrecord/
H A DProgram.h76 status_t createProgram(GLuint* outPgm, const char* vertexShader,
80 static status_t linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm);
H A DProgram.cpp112 status_t Program::createProgram(GLuint* outPgm, const char* vertexShader, argument
132 *outPgm = program;
169 status_t Program::linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { argument
197 *outPgm = program;
/frameworks/native/libs/gui/tests/
H A DGLTest.h34 const char* pFragmentSource, GLuint* outPgm);
H A DGLTest.cpp294 const char* pFragmentSource, GLuint* outPgm) {
336 *outPgm = program;
293 createProgram(const char* pVertexSource, const char* pFragmentSource, GLuint* outPgm) argument
/frameworks/native/cmds/flatland/
H A DGLHelper.h65 bool getShaderProgram(const char* name, GLuint* outPgm);
H A DGLHelper.cpp189 bool GLHelper::getShaderProgram(const char* name, GLuint* outPgm) { argument
192 *outPgm = mShaderPrograms[i];
375 static bool linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm) { argument
402 *outPgm = program;
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp238 GLuint* outPgm) {
284 *outPgm = program;
237 createProgram(const char* pVertexSource, const char* pFragmentSource, GLuint* outPgm) argument

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