Searched refs:outShader (Results 1 - 6 of 6) sorted by relevance

/frameworks/av/cmds/screenrecord/
H A DProgram.h79 GLuint* outShader);
H A DProgram.cpp138 GLuint* outShader) {
165 *outShader = shader;
137 compileShader(GLenum shaderType, const char* src, GLuint* outShader) argument
/frameworks/native/libs/gui/tests/
H A DGLTest.h32 GLuint* outShader);
H A DGLTest.cpp253 GLuint* outShader) {
290 *outShader = shader;
252 loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) argument
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp305 GLuint* outShader) {
331 *outShader = shader;
362 GLuint* outShader) {
364 bool result = compileShader(shaderType, src, outShader);
304 compileShader(GLenum shaderType, const char* src, GLuint* outShader) argument
361 compileShaderLines(GLenum shaderType, const char* const* lines, GLuint* outShader) argument
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp197 void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { argument
234 *outShader = shader;

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