Searched refs:previousClosestUmbraIndex (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DSpotShadow.cpp719 int previousClosestUmbraIndex = getClosestUmbraIndex(penumbra[penumbraLength - 1], local
723 // For current penumbra vertex, starting from previousClosestUmbraIndex,
727 (currentPenumbraVertex - umbra[previousClosestUmbraIndex]).lengthSquared();
728 int currentClosestUmbraIndex = previousClosestUmbraIndex;
731 int newUmbraIndex = (previousClosestUmbraIndex + j) % umbraLength;
771 Vector2 previousClosestUmbra = umbra[previousClosestUmbraIndex];
776 int skippedUmbraIndex = (previousClosestUmbraIndex + k + 1) % umbraLength;
799 int skippedUmbraIndex = (previousClosestUmbraIndex + k + 1) % umbraLength;
807 previousClosestUmbraIndex = currentClosestUmbraIndex;

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