Searched refs:regenerate (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DTextureCache.h139 * @param regenerate If true, the bitmap data is reuploaded into the texture, but
142 void generateTexture(const SkBitmap* bitmap, Texture* texture, bool regenerate = false);
H A DTextureCache.cpp272 void TextureCache::generateTexture(const SkBitmap* bitmap, Texture* texture, bool regenerate) { argument
288 const bool resize = !regenerate || bitmap->width() != int(texture->width) ||
290 (regenerate && canMipMap && texture->mipMap && !bitmap->hasHardwareMipMap());
292 if (!regenerate) {
341 if (!regenerate) {
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace.pb.h19 #error regenerate this file with a newer version of protoc.

Completed in 63 milliseconds