/frameworks/base/services/tests/servicestests/src/com/android/server/ |
H A D | AccessibilityManagerServiceTest.java | 203 service.replay(); 233 service.replay(); 263 service.replay(); 299 service.replay(); 352 firstService.replay(); 356 secondService.replay(); 392 firstService.replay(); 395 secondService.replay(); 432 firstService.replay(); 436 secondService.replay(); [all...] |
H A D | NetworkPolicyManagerServiceTest.java | 203 replay(); 223 replay(); 319 replay(); 328 replay(); 338 replay(); 348 replay(); 360 replay(); 369 replay(); 378 replay(); 391 replay(); 1031 private void replay() { method in class:NetworkPolicyManagerServiceTest [all...] |
H A D | NetworkStatsServiceTest.java | 155 replay(); 193 replay(); 209 replay(); 226 replay(); 247 replay(); 273 replay(); 288 replay(); 307 replay(); 338 replay(); 351 replay(); 1049 private void replay() { method in class:NetworkStatsServiceTest [all...] |
H A D | AccessibilityManagerTest.java | 21 import static org.easymock.EasyMock.replay; 78 replay(mockServiceInterface); 101 replay(mockServiceInterface); 119 replay(mockServiceInterface); 160 replay(mockServiceInterface); 193 replay(mockServiceInterface);
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H A D | MockAccessibilityService.java | 79 public void replay() { method in class:MockAccessibilityService 88 throw new IllegalStateException("Did you forget to call replay()");
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/unit/ |
H A D | MediaInserterTest.java | 138 EasyMock.replay(mMockProvider); 153 EasyMock.replay(mMockProvider); 168 EasyMock.replay(mMockProvider); 180 EasyMock.replay(mMockProvider); 192 EasyMock.replay(mMockProvider); 208 EasyMock.replay(mMockProvider); 242 EasyMock.replay(mMockProvider);
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/frameworks/base/libs/hwui/ |
H A D | DeferredDisplayList.cpp | 55 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0; 94 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { function in class:android::uirenderer::DrawBatch 272 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { function in class:android::uirenderer::MergingDrawBatch 277 return DrawBatch::replay(renderer, dirty, -1); 316 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { function in class:android::uirenderer::StateOpBatch 338 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { function in class:android::uirenderer::RestoreToCountBatch 347 // we use the state storage for the RestoreToCountOp, but don't replay the op itself 362 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { function in class:android::uirenderer::BarrierDebugBatch 465 // store and replay the save operation, as it may be needed to correctly playback the clip 657 status |= batchList[i]->replay(rendere [all...] |
H A D | RenderNode.h | 112 void replay(ReplayStateStruct& replayStruct, const int level); 221 * DrawRenderNodeOp's defer() or replay() methods
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H A D | DisplayListOp.h | 81 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 107 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, function in class:android::uirenderer::StateOp 130 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, function in class:android::uirenderer::DrawOp 1486 virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, function in class:android::uirenderer::DrawRenderNodeOp 1489 mRenderNode->replay(replayStruct, level + 1); 1494 LOG_ALWAYS_FATAL("should not be called, because replay() is overridden");
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H A D | RenderNode.cpp | 104 * This function is a simplified version of replay(), where we simply retrieve and log the 105 * display list. This function should remain in sync with the replay() function. 616 operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds); 634 void RenderNode::replay(ReplayStateStruct& replayStruct, const int level) { function in class:android::uirenderer::RenderNode 857 * This function serves both defer and replay modes, and will organize the displayList's component 863 * defer vs replay logic, per operation
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H A D | OpenGLRenderer.cpp | 1911 renderNode->replay(replayStruct, 0);
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/frameworks/native/services/inputflinger/ |
H A D | EventHub.cpp | 625 effect.replay.length = (duration + 999999LL) / 1000000LL; 626 effect.replay.delay = 0;
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/frameworks/base/core/jni/android/graphics/ |
H A D | SkiaCanvas.cpp | 353 clips[i].replay(&clipCopier);
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