Searched refs:requireGlContext (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.cpp274 thread.eglManager().requireGlContext();
295 requireGlContext();
306 requireGlContext();
329 requireGlContext();
337 requireGlContext();
349 thread.eglManager().requireGlContext();
359 requireGlContext();
368 void CanvasContext::requireGlContext() { function in class:android::uirenderer::renderthread::CanvasContext
369 mEglManager.requireGlContext();
H A DEglManager.h38 void requireGlContext();
86 // to avoid switching surfaces mid-frame if requireGlContext() is called
H A DCanvasContext.h116 void requireGlContext();
H A DEglManager.cpp108 void EglManager::requireGlContext() { function in class:android::uirenderer::renderthread::EglManager
/frameworks/base/libs/hwui/
H A DDeferredLayerUpdater.cpp119 mRenderThread.eglManager().requireGlContext();
H A DRenderState.cpp160 mRenderThread.eglManager().requireGlContext();

Completed in 55 milliseconds