Searched refs:rot (Results 1 - 16 of 16) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
H A DMatrix2f.java101 * @param rot rotation angle
103 public void loadRotate(float rot) { argument
105 rot *= (float)(java.lang.Math.PI / 180.0f);
106 c = (float)java.lang.Math.cos(rot);
107 s = (float)java.lang.Math.sin(rot);
161 * @param rot angle of rotation
163 public void rotate(float rot) { argument
165 tmp.loadRotate(rot);
H A DMatrix3f.java108 * @param rot angle of rotation
113 public void loadRotate(float rot, float x, float y, float z) { argument
115 rot *= (float)(java.lang.Math.PI / 180.0f);
116 c = (float)java.lang.Math.cos(rot);
117 s = (float)java.lang.Math.sin(rot);
147 * @param rot rotation angle
149 public void loadRotate(float rot) { argument
152 rot *= (float)(java.lang.Math.PI / 180.0f);
153 c = (float)java.lang.Math.cos(rot);
154 s = (float)java.lang.Math.sin(rot);
244 rotate(float rot, float x, float y, float z) argument
256 rotate(float rot) argument
[all...]
H A DMatrix4f.java146 * @param rot angle of rotation
151 public void loadRotate(float rot, float x, float y, float z) { argument
160 rot *= (float)(java.lang.Math.PI / 180.0f);
161 c = (float)java.lang.Math.cos(rot);
162 s = (float)java.lang.Math.sin(rot);
365 * @param rot angle of rotation
370 public void rotate(float rot, float x, float y, float z) { argument
372 tmp.loadRotate(rot, x, y, z);
/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
H A DMatrix2f.java104 * @param rot rotation angle
106 public void loadRotate(float rot) { argument
108 rot *= (float)(java.lang.Math.PI / 180.0f);
109 c = (float)java.lang.Math.cos(rot);
110 s = (float)java.lang.Math.sin(rot);
164 * @param rot angle of rotation
166 public void rotate(float rot) { argument
168 tmp.loadRotate(rot);
H A DMatrix3f.java111 * @param rot angle of rotation
116 public void loadRotate(float rot, float x, float y, float z) { argument
118 rot *= (float)(java.lang.Math.PI / 180.0f);
119 c = (float)java.lang.Math.cos(rot);
120 s = (float)java.lang.Math.sin(rot);
150 * @param rot rotation angle
152 public void loadRotate(float rot) { argument
155 rot *= (float)(java.lang.Math.PI / 180.0f);
156 c = (float)java.lang.Math.cos(rot);
157 s = (float)java.lang.Math.sin(rot);
247 rotate(float rot, float x, float y, float z) argument
259 rotate(float rot) argument
[all...]
H A DMatrix4f.java147 * @param rot angle of rotation
152 public void loadRotate(float rot, float x, float y, float z) { argument
161 rot *= (float)(java.lang.Math.PI / 180.0f);
162 c = (float)java.lang.Math.cos(rot);
163 s = (float)java.lang.Math.sin(rot);
366 * @param rot angle of rotation
371 public void rotate(float rot, float x, float y, float z) { argument
373 tmp.loadRotate(rot, x, y, z);
/frameworks/rs/
H A DrsMatrix4x4.h42 void loadRotate(float rot, float x, float y, float z);
64 void rotate(float rot, float x, float y, float z) { argument
66 tmp.loadRotate(rot, x, y, z);
H A DrsMatrix4x4.cpp200 void Matrix4x4::loadRotate(float rot, float x, float y, float z) { argument
209 rot *= float(M_PI / 180.0f);
210 c = cosf(rot);
211 s = sinf(rot);
H A DrsRuntime.h187 void rsrMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
199 void rsrMatrixRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
/frameworks/rs/cpu_ref/
H A DrsCpuRuntimeMath.cpp58 static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) { argument
59 m->loadRotate(rot, x, y, z);
67 static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) { argument
68 m->rotate(rot, x, y, z);
166 float rot, float x, float y, float z) {
167 SC_MatrixLoadRotate((Matrix4x4 *) m, rot, x, y, z);
177 void __attribute__((overloadable)) rsMatrixRotate(rs_matrix4x4 *m, float rot, argument
179 SC_MatrixRotate((Matrix4x4 *) m, rot, x, y, z);
165 rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z) argument
/frameworks/rs/scriptc/
H A Drs_quaternion.rsh84 * @param rot angle to rotate by
90 rsQuaternionLoadRotateUnit(rs_quaternion *q, float rot, float x, float y, float z) {
91 rot *= (float)(M_PI / 180.0f) * 0.5f;
92 float c = cos(rot);
93 float s = sin(rot);
105 * @param rot angle to rotate by
111 rsQuaternionLoadRotate(rs_quaternion *q, float rot, float x, float y, float z) {
119 rsQuaternionLoadRotateUnit(q, rot, x, y, z);
H A Drs_matrix.rsh186 * @param rot How much rotation to do, in degrees.
192 rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
295 * @param rot How much rotation to do, in degrees.
301 rsMatrixRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DDessertCaseView.java415 final float rot = (float)irand(0, 4) * 90f;
430 ObjectAnimator.ofFloat(v, View.ROTATION, rot),
446 v.setRotation(rot);
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
H A DNavigationBarView.java442 final int rot = mDisplay.getRotation();
446 mCurrentView = mRotatedViews[rot];
459 Log.d(TAG, "reorient(): rot=" + mDisplay.getRotation());
/frameworks/base/services/core/java/com/android/server/wm/
H A DWindowManagerService.java6031 private static void convertCropForSurfaceFlinger(Rect crop, int rot, int dw, int dh) { argument
6032 if (rot == Surface.ROTATION_90) {
6038 } else if (rot == Surface.ROTATION_180) {
6045 } else if (rot == Surface.ROTATION_270) {
6095 int rot = Surface.ROTATION_0;
6242 rot = getDefaultDisplayContentLocked().getDisplay().getRotation();
6244 if (rot == Surface.ROTATION_90 || rot == Surface.ROTATION_270) {
6245 rot = (rot
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/frameworks/base/policy/src/com/android/internal/policy/impl/
H A DPhoneWindowManager.java5510 public void setUserRotationMode(int mode, int rot) { argument
5517 rot,

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