Searched refs:samplerHandle (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/libs/gui/tests/
H A DSRGB_test.cpp169 GLint samplerHandle = glGetUniformLocation(program, "texSampler"); local
171 ASSERT_NE(-1, samplerHandle);
187 glUniform1i(samplerHandle, 0);

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