Searched refs:setClippingRoundRect (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DStatefulBaseRenderer.cpp208 setClippingRoundRect(allocator, bounds, radius, false);
212 void StatefulBaseRenderer::setClippingRoundRect(LinearAllocator& allocator, function in class:android::uirenderer::StatefulBaseRenderer
214 mSnapshot->setClippingRoundRect(allocator, rect, radius, highPriority);
H A DSnapshot.h173 void setClippingRoundRect(LinearAllocator& allocator, const Rect& bounds,
H A DStatefulBaseRenderer.h99 void setClippingRoundRect(LinearAllocator& allocator,
H A DSnapshot.cpp219 void Snapshot::setClippingRoundRect(LinearAllocator& allocator, const Rect& bounds, function in class:android::uirenderer::Snapshot
H A DRenderNode.cpp455 renderer.setClippingRoundRect(handler.allocator(), bounds, mProperties.getRevealClip().getRadius());

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