Searched refs:setScissor (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DRenderEngine.h76 void setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top);
H A DRenderEngine.cpp231 void RenderEngine::setScissor( function in class:android::RenderEngine
/frameworks/base/libs/hwui/
H A DCaches.h276 bool setScissor(GLint x, GLint y, GLint width, GLint height);
H A DCaches.cpp591 bool Caches::setScissor(GLint x, GLint y, GLint width, GLint height) { function in class:android::uirenderer::Caches
H A DOpenGLRenderer.cpp256 mCaches.setScissor(left, getViewportHeight() - bottom, right - left, bottom - top);
430 mCaches.setScissor(clip->left, firstSnapshot()->getViewportHeight() - clip->bottom,
838 mCaches.setScissor(clip.left - 1.0f, bounds.getHeight() - clip.bottom - 1.0f,
1424 if (mCaches.setScissor(clip.left, getViewportHeight() - clip.bottom,
1561 // Make sure setScissor & setStencil happen at the beginning of
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp1873 engine.setScissor(scissor.left, height - scissor.bottom,

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