Searched refs:setupDrawShaderUniforms (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp1745 void OpenGLRenderer::setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform) { function in class:android::OpenGLRenderer
2354 setupDrawShaderUniforms(getShader(paint));
2659 setupDrawShaderUniforms(getShader(paint));
3068 setupDrawShaderUniforms(getShader(paint));
3224 setupDrawShaderUniforms(getShader(paint));
3254 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
3375 setupDrawShaderUniforms(getShader(paint), ignoreTransform);
H A DOpenGLRenderer.h889 void setupDrawShaderUniforms(const SkShader* shader, bool ignoreTransform = false);
H A DFontRenderer.cpp88 renderer->setupDrawShaderUniforms(paint->getShader(), pureTranslate);

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