Searched refs:shrinkAmount (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
H A DGLConsumer.cpp791 float shrinkAmount = 0.0f; local
807 shrinkAmount = 0.5;
813 shrinkAmount = 1.0;
820 tx = (float(cropRect.left) + shrinkAmount) / bufferWidth;
821 sx = (float(cropRect.width()) - (2.0f * shrinkAmount)) /
825 ty = (float(bufferHeight - cropRect.bottom) + shrinkAmount) /
827 sy = (float(cropRect.height()) - (2.0f * shrinkAmount)) /

Completed in 25 milliseconds