Searched refs:sqDist (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
H A Dlight.cpp379 GLfixed sqDist = 0x10000; local
392 sqDist = dot3(d.v, d.v);
393 vscale3(d.v, d.v, gglSqrtRecipx(sqDist));
432 s = gglMulAddx(sqDist, l.attenuation[2], l.attenuation[0]);
434 s = gglMulAddx(gglSqrtx(sqDist), l.attenuation[1], s);

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